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Morale

When a much larger empire attacks a much smaller one, the attacker's ships fight at reduced strength.

It is the after-shield version of Beginner Protection. The five-day shield keeps brand-new players safe; once it expires, morale keeps wildly mismatched fights costly for the larger attacker so growing empires stay viable targets without being free farm.

When it applies

Stacking with credit deficit

Morale stacks multiplicatively with the credit deficit penalty, the derate your ships take when your treasury runs dry. An attacker in deficit fighting a much smaller defender pays both costs at once. If credit deficit cuts your strength to 50% and morale cuts it to 50%, you fight at 25%.

A broke attacker punching down is doubly weakened. Plan around it.

When morale is calculated

Score comes from buildings, not ships, so a defender losing a wave of fleet does not move their score, and the morale on a follow-up wave is unchanged.

Strategy

See also