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Morale

What is morale in Old Light?

When a much larger empire attacks a much smaller one, the attacker's ships fight at reduced strength. It is the after-shield counterpart to beginner protection, keeping wildly mismatched fights costly for the larger attacker so growing empires stay viable targets.

When a much larger empire attacks a much smaller one, the attacker's ships fight at reduced strength. The wider the gap in score, the weaker they fight.

It is the after-shield version of Beginner Protection. The five-day shield keeps brand-new players safe; once it expires, morale makes a big empire pay for attacking a much smaller one.

When it applies

Stacking with credit deficit

Morale stacks multiplicatively with the credit deficit penalty, the derate your ships take when your treasury runs dry. An attacker in deficit fighting a much smaller defender pays both costs at once. If credit deficit cuts your strength to 40% and morale cuts it to 50%, you fight at 20%.

When morale is calculated

Score comes from buildings, not ships, so a defender losing a wave of fleet does not move their score. If you are fighting with a provocation bonus, each wave that lands takes 5% of it back, so a follow-up wave can fight at lower morale than the one before it.

Strategy

See also

So say we all.
Battlestar Galactica

Common questions

Who takes the morale penalty?

Only the attacker. A smaller empire attacking a larger one keeps full strength; morale never punishes the underdog. Attacking an NPC always fights at full strength, but an NPC larger than a human takes the same penalty when it attacks.

Does morale protect the biggest empires too?

Mostly not. An empire holding 80 or more systems, or scoring a million or more, is treated as a large defender, and an attacker takes only a third of the usual penalty against them. At the worst ratio that is 70% strength instead of 10%. Either threshold qualifies on its own.

Can I strike back at a smaller empire that keeps attacking me?

Yes. Provocation lifts the penalty: if a smaller empire keeps attacking you, each of its attacks in the last seven days raises your morale against it by 5%, capped at 100%. Each of your own attacks on it in that time takes 5% back, never below zero. Probes alone do not count.

How does morale interact with credit deficit?

They stack multiplicatively. An attacker in deficit punching down pays both costs at once. If credit deficit cuts your strength to 40% and morale cuts it to 50%, you fight at 20%.

When is morale calculated?

You get an advisory preview in the dispatch dialog against another human. The server recomputes it authoritatively when your fleet lands, from both empires' current scores and any provocation bonus, so the value can differ if the defender grew or shrank during the flight.